Refract Network Project Documentation
  • 👋Welcome to Refract Network
  • 🍀Overview
    • What is the Refract Network?
    • The Refract Vision
    • Components of Refract Network
      • On-chain Components
      • Off-chain Components
  • 📖Learn the Concepts
    • Meet the Stakeholders
    • How does Service-as-a-Token work?
    • First Party Reverse Oracles
    • Cross-web OSE Identity and Reputation System
    • Cross-web data read/write with Refractors
  • 💸Start Earning
    • Meet Refractor Node Service
    • How We Ensure Data Privacy and Security
    • The Bridge-to-earn Incentive Model
  • 🤲Start Participating
    • RefractDAO
    • RFR Tokenomics
  • 🏘️Use Cases
    • Gamified Loyalty System with PlayBook Studio
    • Building Phygital Entertainment Experiences
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On this page
  • Introduction
  • The Potential of Phygital Applications
  • Leveraging Refract Network for Phygital Experiences
  • Example: Building a Phygital Adventure Game
  • Conclusion
  1. Use Cases

Building Phygital Entertainment Experiences

PreviousGamified Loyalty System with PlayBook Studio

Last updated 1 year ago

Introduction

Refract Network enables the creation of phygital entertainment experiences by providing the necessary infrastructure for seamless integration between on-chain dApps and off-chain services. Phygital applications, which combine digital and physical elements, offer a unique and immersive user experience that can significantly enhance user engagement and retention. This section outlines the process of building phygital entertainment experiences using Refract Network, with a focus on on-chain games that incorporate real-world rewards and interactions.

The Potential of Phygital Applications

Phygital applications bridge the gap between the digital and physical realms, creating a more engaging and immersive user experience. By incorporating real-world elements into digital applications, developers can create unique and memorable experiences that extend beyond the boundaries of the virtual world. Refract Network provides the infrastructure necessary to facilitate the integration of on-chain dApps with off-chain services, enabling the development of phygital applications across various domains, including entertainment and gaming.

Leveraging Refract Network for Phygital Experiences

In the novel and film "Ready Player One," Wade Watts, inhabits a virtual world called the OASIS, where he can purchase and interact with various in-game items. One such item is the X1 Haptic Suit. What makes this concept particularly fascinating is the seamless integration between the digital and physical worlds. When Wade acquires the X1 Haptic Suit within the OASIS, its real-life counterpart is automatically shipped to his physical address, blurring the line between the virtual and the tangible. This idea of bridging the gap between in-game purchases and real-world deliveries is no longer confined to science fiction. With the advent of Refract Network, developers now have the tools and infrastructure necessary to create similar phygital experiences. By leveraging Refract Network's integration capabilities, on-chain dApps can easily incorporate real-world merchandise and rewards, allowing users to acquire items within the digital space and have them delivered to their doorstep, just like Wade's X1 Haptic Suit. This opens up a world of possibilities for immersive and engaging entertainment experiences that transcend the boundaries of the virtual realm.

Refract Network offers a flexible and robust infrastructure that allows developers to interoperate their dApps with real-world experiences seamlessly. This includes the integration of real-world rewards, such as gift cards or physical merchandise, as well as location-based interactions and events. Refract Network provides the tools and framework necessary to incorporate these elements into digital applications efficiently and securely.

Example: Building a Phygital Adventure Game

To illustrate the process of building a phygital entertainment experience using Refract Network, consider the development of an on-chain adventure video game with an in-game economy. The objective is to enhance the value and appeal of rare in-game items by making them phygital, offering players the opportunity to receive physical collectible figurines corresponding to the virtual items they obtain.

The implementation process using Refract Network can be broken down into the following steps:

  1. Service RFT Integration into Game Logic: Incorporate the service RFT into the on-chain dApp by programming the game logic to automatically award players with the token upon obtaining the rare in-game item. This creates a direct link between the virtual achievement and the real-world reward.

  2. Player Interaction with Service RFTs: Players who receive the service RFT have the option to redeem it immediately by invoking the use() function, initiating the process of receiving the physical reward. Alternatively, players can engage in secondary market transactions by selling the RFT to other players or utilize the RFT to interact with other aspects of the game, adding depth and complexity to the gameplay.

  3. Expandable Phygital Mechanics: Refract Network's flexibility allows for the introduction of additional game mechanics that modify the redeemable item. For example, players could combine the service RFT with a special in-game enchantment, resulting in a new RFT that can be redeemed for a rarer variant of the physical collectible. This expandability enables developers to create intricate and engaging phygital experiences.

  4. Seamless Fulfillment and Dispute Resolution: By leveraging the OSE's existing distribution infrastructure, such as Shopify, the fulfillment process, including shipping and handling of the physical rewards, is seamlessly managed. Any product-related disputes between players and the game are handled by the distribution platform, ensuring a scalable and reliable system that allows developers to focus on creating compelling gameplay.

Conclusion

Refract Network provides the necessary infrastructure and tools for building phygital entertainment experiences that blur the line between the digital and physical worlds. By enabling seamless integration between on-chain dApps and off-chain services, Refract Network empowers developers to create immersive and engaging applications that offer real-world rewards and interactions.

The process of building phygital experiences with Refract Network is streamlined and efficient, allowing developers to focus on creating captivating gameplay while leveraging the power of tokenized real-world services. The flexibility and expandability of Refract Network enable developers to explore a wide range of phygital mechanics and create unique experiences that capture the imagination of users.

As the demand for immersive and engaging entertainment experiences continues to grow, Refract Network serves as a key enabler for the development of phygital applications. By harnessing the potential of Refract Network, developers can push the boundaries of what is possible in the realm of entertainment and create experiences that leave a lasting impact on users.

Integration: Utilize Refractor Node Service to establish a connection with a product distribution platform, such as Shopify, which serves as an OSE. This integration enables the tokenization of the service of obtaining and shipping physical collectible figurines.

Service RFT Minting: Once the integration with the OSE is established, mint service that represent the specific service of delivering the physical figurine to the player's desired shipping address.

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Off-chain Service Endpoint (OSE)
Wade received the X1 Haptic Suit. Credit: Ready Player One
In-game phygital items in Oasis
RFTs (Refract Framework Tokens)